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The World Culture Hub in Second Life

The World Culture Hub was initially started as a project in the 3D Internet world of Second Life, launched by Philip Rosedale’s company Linden Lab in 2002 and inspired by the concept of the metaverse in Neal Stephenson’s classic science fiction novel Snow Crash (1992). Although more advanced systems such as Sansar are curently developed, Second Life is still the largest and most popular general virtual world of its kind, with thousands of regions and 40.000 to 50.000 users online at any given time.

Although we have started with the development of an own virtual world we still maintain a reduced presence in Second Life with sections about India, China, Japan, Africa, the Arab world, Latin America and Precolumbian America and a library that features a landmark collection to the best cultural sites in Second Life. Click here to reach the Reception Area with teleporters to all parts of the installation.

Of special interest for visitors might be the new Japanese Landscape Garden here.

The Contemporary Art Gallery features works of well-known artists active in Second Life as well as artists for the first time featured in virtual worlds. Among the highlights is an exclusive selection of paintings by renowned German surrealist Helmut Wenske. The landing point is here.